Digital Exploration of Human Anatomy and Fashion
Abstract
The goal of this project is to explore human anatomy and fashion through the medium of digital illustration. Because society moves at such a rapid pace, the pacing of people's life also moves quickly. Individuals are less likely to take time to appreciate the people or the world around them, so they may be quick to judge based on their first impression. As a result, one's fashion becomes a vital determining factor in people's perception of each other. The purpose is to look at how fashion changes a person’s first impression based on their clothing styles. A person's appearance could feel different based on the ratio, colour combinations, and texture of their clothes regarding their body shape.
The core learning of this project comes from the Advance Fundamental Class by TB Choi, a character concept artist, through the support of Student Undergraduate Research Funding. With the guided exercises about three-dimensional form and poses, clothes wrinkles, face and hair, the class heavily emphasizes the attention to line weight's expression. By describing the subject clearly through lines, it speeds up the coloring and rendering process by solving the form and space questions before tackling the hue, brightness, and saturation of the subject.
The progress of this project is shown through the artist's class exercise while it also reflects through different projects that occur during the time, which included human anatomy speed sketches, Charles Bargue's sculpture drawing study, tote bag contribution, and storytelling through images.
Faculty Mentor: Alma Visscher
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Authors retain any and all existing copyright to works contributed to these proceedings.