Visualizing Riemannian Surfaces in 3D Using OpenGL
Abstract
Using a hand-written C++ program, I will explore visualizations of Riemann surfaces in OpenGL. These surfaces will be plotted by visualizing discrete points in the complex plane. This will allow exploration of these surfaces in a first-person 3D environment.
Published
2018-06-20
Issue
Section
Presentation Abstracts
License
Authors retain any and all existing copyright to works contributed to these proceedings.
By submitting work to the URSCA Proceedings, contributors grant non-exclusive rights to MacEwan University and MacEwan University Library to make items accessible online and take any necessary steps to preserve them.